script: c05gym0101/ev_c05gym0101_statue_02

code

ev_c05gym0101_statue_02:
    rival_name(0.0)
    player_name(1.0)
    rival_name(2.0)
    talkmsg("dp_scenario2%35-msg_c05gym0101_statue_02")
    last_keywait()
    talk_close()
    talk_end()
    end()

1 callers

script_set script invocation
c05gym0101 ev_c05gym0101_statue ifval_jump(work: 246, "EQ", 1.0, "ev_c05gym0101_statue_02")