code
ev_c06_gingam_up_02:
obj_anime("C06_GINGAM", "anm_c06_gingam_21")
obj_anime("HERO", "anm_c06_player_23")
obj_anime_wait()
jump("common_c06_gingam_04")
end()
1 callers
script_set | script | invocation |
---|---|---|
c06 | ev_c06_gingam_03 | ifval_jump(work: 238, "EQ", 2.0, "ev_c06_gingam_up_02") |