code
ev_c06_rival_battle_lose:
flag_reset(flag: 465)
flag_set(flag: 368)
obj_del("C06_RIVAL")
trainer_lose()
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
c06 | ev_c06_rival_btl_coomon | ifval_jump(work: 246, "EQ", 0.0, "ev_c06_rival_battle_lose") |