script: c06r0101/ev_c06r0101_announce

code

ev_c06r0101_announce:
    event_start()
    obj_anime("HERO", "anm_c06r0101_player_to_counter_00")
    obj_anime_wait()
    talkmsg("dp_scenario2%123-msg_c06r0101_bringm_02_01")
    yes_no_win(work: 246)
    talk_close()
    ifval_jump(work: 246, "EQ", 0.0, "announce_yes")
    ifval_jump(work: 246, "EQ", 1.0, "announce_no")
    end()

1 callers

script_set script invocation
sp_c06r0101 sp_c06r0101_tbl scene_change_data(work: 126, 1.0, "ev_c06r0101_announce")