code
ev_c07_gingam_3:
talk_obj_start_turn_not()
call("ev_another_out")
talk_keywait("dp_scenario2%108-msg_c07_gingam_3_01")
talk_close()
turn_hero_site()
obj_anime("C07_GINGAM_3", "anm_c07_gingam_3_01")
obj_anime_wait()
talk_keywait("dp_scenario2%108-msg_c07_gingam_3_02_1")
talk_keywait("dp_scenario2%108-msg_c07_gingam_3_02_2")
talk_close()
flag_reset(flag: 1097)
obj_add("FLD_ITEM_238")
get_rel_pos_hero("C07_GINGAM_3", work: 238)
ifval_jump(work: 238, "EQ", 8.0, "ev_c07_gingam_3_dir_down")
ifval_jump(work: 238, "EQ", 2.0, "ev_c07_gingam_3_dir_up")
ifval_jump(work: 238, "EQ", 4.0, "ev_c07_gingam_3_dir_right")
ifval_jump(work: 238, "EQ", 6.0, "ev_c07_gingam_3_dir_left")
ifval_jump(work: 238, "EQ", 7.0, "ev_c07_gingam_3_dir_up")
ifval_jump(work: 238, "EQ", 1.0, "ev_c07_gingam_3_dir_down")
ifval_jump(work: 238, "EQ", 9.0, "ev_c07_gingam_3_dir_up")
ifval_jump(work: 238, "EQ", 3.0, "ev_c07_gingam_3_dir_rightdown")
end()