script: c07/ev_c07_gingam_3_dir_rightdown

code

ev_c07_gingam_3_dir_rightdown:
    obj_anime("HERO", "anm_c07_player_24")
    obj_anime("C07_GINGAM_3", "anm_c07_gingam_3_10")
    obj_anime_wait()
    jump("common_c07_gingam_3_dir")
    end()

1 callers

script_set script invocation
c07 ev_c07_gingam_3 ifval_jump(work: 238, "EQ", 3.0, "ev_c07_gingam_3_dir_rightdown")