code
ev_c07_support_rightup:
obj_anime("C07_SUPPORT_02", "anm_c07_support_30")
obj_anime("HERO", "anm_c07_player_33")
obj_anime_wait()
jump("common_c07_support_battle")
end()
1 callers
script_set | script | invocation |
---|---|---|
c07 | common_c07_support_50 | ifval_jump(work: 238, "EQ", 7.0, "ev_c07_support_rightup") |