script: c09/ev_c09_player_ship_in009

code

ev_c09_player_ship_in009:
    obj_anime("HERO", "anm_c09_ship_player009")
    obj_anime_wait()
    se_play("S_FI001")
    obj_anime("HERO", "anm_c09_ship_vanish_in")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
c09 ev_c09_ship_in ifval_call(work: 240, "EQ", 9.0, "ev_c09_player_ship_in009")