script: c10r0101/ev_c10r0101_rival_btl_coomon

code

ev_c10r0101_rival_btl_coomon:
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c10r0101_rival_battle_lose")
    obj_add("C10R0101_RIVAL")
    obj_add("C10R0101_VETERAN2")
    flag_reset(flag: 1633)
    flag_set(flag: 1632)
    obj_del("C10R0101_VETERAN1")
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%19-msg_c10r0101_rival_02_1")
    talk_keywait("dp_scenario3%19-msg_c10r0101_rival_02_2")
    talk_close()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 238, "EQ", 10.0, "ev_c10r0101_rival_x11")
    ifval_jump(work: 238, "EQ", 11.0, "ev_c10r0101_rival_x12")
    ifval_jump(work: 238, "EQ", 12.0, "ev_c10r0101_rival_x13")
    end()

10 callers

script_set script invocation
c10r0101 ev_c10r0101_rival_x1 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_x2 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_x3 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 common_c10r0101_rival_01 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_01 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_01 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_02 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_02 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_03 jump("ev_c10r0101_rival_btl_coomon")
c10r0101 ev_c10r0101_rival_03 jump("ev_c10r0101_rival_btl_coomon")