code
ev_c10r0101_rival_btl_coomon:
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c10r0101_rival_battle_lose")
obj_add("C10R0101_RIVAL")
obj_add("C10R0101_VETERAN2")
flag_reset(flag: 1633)
flag_set(flag: 1632)
obj_del("C10R0101_VETERAN1")
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario3%19-msg_c10r0101_rival_02_1")
talk_keywait("dp_scenario3%19-msg_c10r0101_rival_02_2")
talk_close()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 238, "EQ", 10.0, "ev_c10r0101_rival_x11")
ifval_jump(work: 238, "EQ", 11.0, "ev_c10r0101_rival_x12")
ifval_jump(work: 238, "EQ", 12.0, "ev_c10r0101_rival_x13")
end()