code
ev_c10r0111_champ_pupl2w:
obj_anime("HERO", "anm_c10r0111_player_00")
obj_anime_wait()
player_name(0.0)
talk_keywait("dp_scenario3%20-msg_c10r0111_champion_11_1a")
talk_close()
flag_set(sys_flag: 43)
bgm_now_map_play()
trainer_btl_set("CHAMPION_02", 0.0)
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c10r0111_common_battle_lose")
if_flagon_call(flag: 246, "ev_c10r0111_champ_pupl2_to3")
ifval_jump(work: 246, "EQ", 0.0, "ev_c10r0111_common_battle_lose")
talk_keywait("dp_scenario3%20-msg_c10r0111_champion_11_2")
jump("ev_c10r0111_champ_wined")
end()
1 callers
script_set | script | invocation |
---|---|---|
c10r0111 | ev_c10r0111_champ | if_flagon_jump(flag: 1335, "ev_c10r0111_champ_pupl2w") |