script: c11/ev_c11_flag_change

code

ev_c11_flag_change:
    zenkoku_zukan_flag(2.0, work: 0)
    ifval_call(work: 0, "EQ", 1.0, "ev_c11_flag_change_stoprer_non")
    ifval_jump(work: 90, "GE", 1.0, "ev_c11_rival_game_clear_02")
    end()

1 callers

script_set script invocation
sp_c11 SP_C11_FLAG jump("ev_c11_flag_change")