script: c11/ev_c11_rival

code

ev_c11_rival:
    event_start()
    obj_anime("C11_RIVAL", "anm_c11_rival_00")
    obj_anime_wait()
    obj_anime("C11_RIVAL", "anm_c11_rival_00_g")
    obj_anime_wait()
    obj_anime("HERO", "anm_c11_player_01")
    event_camera_index(552.0)
    event_camera_end_wait()
    obj_anime_wait()
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%31-msg_c11_rival_01_1")
    talk_keywait("dp_scenario3%31-msg_c11_rival_01_2")
    talk_close()
    obj_anime("C11_SEVEN2", "anm_c11_seven2_01")
    obj_anime("C11_RIVAL", "anm_c11_rival_02")
    obj_anime_wait()
    talkmsg("dp_scenario3%31-msg_c11_seven2_01_1")
    talkmsg("dp_scenario3%31-msg_c11_seven2_01_2")
    talk_keywait("dp_scenario3%31-msg_c11_seven2_01_3")
    obj_anime("C11_RIVAL", "anm_c11_rival_03")
    obj_anime_wait()
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%31-msg_c11_rival_02_1")
    talk_keywait("dp_scenario3%31-msg_c11_rival_02_2")
    talk_close()
    obj_anime("C11_RIVAL", "anm_c11_rival_04")
    obj_anime("C11_SEVEN2", "anm_c11_seven2_02")
    obj_anime_wait()
    obj_del("C11_RIVAL")
    talk_keywait("dp_scenario3%31-msg_c11_seven2_02")
    talk_close()
    obj_anime("C11_SEVEN2", "anm_c11_seven2_03")
    obj_anime_wait()
    talkmsg("dp_scenario3%31-msg_c11_seven2_03_1")
    talkmsg("dp_scenario3%31-msg_c11_seven2_03_2")
    talk_keywait("dp_scenario3%31-msg_c11_seven2_03_3")
    talk_close()
    obj_anime("C11_SEVEN2", "anm_c11_seven2_04")
    event_camera_index(553.0)
    event_camera_end_wait()
    obj_anime_wait()
    obj_del("C11_SEVEN2")
    ldval(work: 63, 2.0)
    ifval_call(work: 249, "NE", 13200.0, "ev_c11_guide_upd")
    event_end()
    end()

1 callers

script_set script invocation
sp_c11 sp_c11_tbl scene_change_data(work: 63, 1.0, "ev_c11_rival")