script: c11/ev_c11_rival_game_clear_02

code

ev_c11_rival_game_clear_02:
    flag_set(flag: 408)
    ifval_jump(work: 178, "GE", 1.0, "ev_c11_rival_game_clear_03")
    end()

1 callers

script_set script invocation
c11 ev_c11_flag_change ifval_jump(work: 90, "GE", 1.0, "ev_c11_rival_game_clear_02")