code
ev_c11_ship_in:
talk_keywait("dp_scenario3%31-msg_c11_seaman_02")
talk_close()
call("ev_c11_seaman02_ship_in")
get_rel_pos_hero("C11_SEAMAN_02", work: 240)
ifval_call(work: 240, "EQ", 7.0, "ev_c11_player_ship_in_007")
ifval_call(work: 240, "EQ", 8.0, "ev_c11_player_ship_in_008")
ifval_call(work: 240, "EQ", 9.0, "ev_c11_player_ship_in_009")
ifval_call(work: 240, "EQ", 4.0, "ev_c11_player_ship_in_r")
ifval_call(work: 240, "EQ", 6.0, "ev_c11_player_ship_in_l")
ldval(work: 243, 104.0)
map_change("SEA01", 0.0)
talk_obj_end()
end()