script: c11/ev_c11_ship_in

code

ev_c11_ship_in:
    talk_keywait("dp_scenario3%31-msg_c11_seaman_02")
    talk_close()
    call("ev_c11_seaman02_ship_in")
    get_rel_pos_hero("C11_SEAMAN_02", work: 240)
    ifval_call(work: 240, "EQ", 7.0, "ev_c11_player_ship_in_007")
    ifval_call(work: 240, "EQ", 8.0, "ev_c11_player_ship_in_008")
    ifval_call(work: 240, "EQ", 9.0, "ev_c11_player_ship_in_009")
    ifval_call(work: 240, "EQ", 4.0, "ev_c11_player_ship_in_r")
    ifval_call(work: 240, "EQ", 6.0, "ev_c11_player_ship_in_l")
    ldval(work: 243, 104.0)
    map_change("SEA01", 0.0)
    talk_obj_end()
    end()

1 callers

script_set script invocation
c11 ev_c11_ship ifval_jump(work: 246, "EQ", 0.0, "ev_c11_ship_in")