script: common_scr/ev_chair_raid

code

ev_chair_raid:
    event_start()
    jump("ev_chair_raid_not")
    obj_anime("HERO", "anm_chair_raid_a")
    obj_anime_wait()
    ac_anim_lock("HERO")
    obj_anime("HERO", "anm_chair_raid_d")
    obj_anime_wait()
    obj_anime("HERO", "anm_chair_raid_b")
    obj_anime_wait()
    ab_keywait()
    obj_anime("HERO", "anm_chair_raid_e")
    obj_anime_wait()
    obj_anime("HERO", "anm_chair_raid_c")
    obj_anime_wait()
    ac_anim_release("HERO")
    event_end()
    end()

0 callers

script_set script invocation
Nothing is here...