script: con_reception/ev_con_reception_single_common_03

code

ev_con_reception_single_common_03:
    con_my_entry_no_word_set(0.0)
    talk_keywait("dp_contest%DP_contest_677")
    last_keywait()
    talk_close()
    set_door_obj("C05R1101_C02")
    hit_door_anime(0.0)
    hit_door_anime_wait()
    obj_anime("HERO", "anm_con_reception_all_player_01")
    obj_anime("CON_RECEPTION_FRONT01", "anm_con_reception_all_guide_01")
    obj_anime_wait()
    set_door_obj("C05R1101_C02")
    hit_door_anime(1.0)
    hit_door_anime_wait()
    con_hero_change()
    talk_keywait("dp_contest%DP_contest_684")
    last_keywait()
    talk_close()
    jump("ev_con_reception_single_common_05")
    end()

3 callers

script_set script invocation
con_reception ev_con_reception_single_common_02 jump("ev_con_reception_single_common_03")
con_reception ev_con_reception_single_common_05 ifval_jump(work: 237, "EQ", 1.0, "ev_con_reception_single_common_03")
con_reception ev_con_reception_single_cancel_01 case_jump(0.0, "ev_con_reception_single_common_03")