script: connect/ev_connect_global_menu_10_2

code

ev_connect_global_menu_10_2:
    set_door_obj("T02PC0103_C01")
    hit_door_anime(0.0)
    hit_door_anime_wait()
    obj_anime("HERO", "anm_01_connect_colosseum_player_c2")
    obj_anime_wait()
    hit_door_anime(1.0)
    se_play("S_FI012")
    hit_door_anime_wait()
    obj_anime("HERO", "anm_01_connect_colosseum_player_c3")
    obj_anime_wait()
    set_door_obj("T02PC0103_C02")
    hit_door_anime(0.0)
    se_play("S_FI015")
    hit_door_anime_wait()
    obj_anime("HERO", "anm_01_connect_colosseum_player_c4")
    obj_anime_wait()
    hit_door_anime(1.0)
    se_play("S_FI015")
    se_wait("S_FI015")
    hit_door_anime_wait()
    talk_obj_end()
    union_proc(1.0)
    end()

3 callers

script_set script invocation
connect ev_connect_global_menu_10_1 jump("ev_connect_global_menu_10_2")
connect ev_connect_global_menu_10_1b jump("ev_connect_global_menu_10_2")
connect ev_connect_global_menu_10_1c jump("ev_connect_global_menu_10_2")