code
ev_connect_obj_change_vanish:
obj_invisible("FLDOBJ_ID_PLAYER")
ret()
1 callers
script_set | script | invocation |
---|---|---|
connect | ev_connect_obj_change | ifval_call(work: 121, "NE", 0.0, "ev_connect_obj_change_vanish") |
ev_connect_obj_change_vanish:
obj_invisible("FLDOBJ_ID_PLAYER")
ret()
script_set | script | invocation |
---|---|---|
connect | ev_connect_obj_change | ifval_call(work: 121, "NE", 0.0, "ev_connect_obj_change_vanish") |