script: union/ev_connect_union_battle_cancel

code

ev_connect_union_battle_cancel:
    union_beacon_change("UNION_PARENT_MODE_PARTY")
    talkmsg("msg_union_connect_03_05")
    time_wait("UNION_EVNET_PRE_WAIT", work: 246)
    jump("ev_connect_union_connect_event_end")
    end()

4 callers

script_set script invocation
union ev_cnnect_union_talk_obj_02_01 ifval_jump(work: 246, "EQ", "UNION_BATTLE_MY_CANCEL", "ev_connect_union_battle_cancel")
union ev_cnnect_union_talk_obj_02_01 ifval_jump(work: 246, "EQ", "UNION_BATTLE_PARTNER_CANCEL", "ev_connect_union_battle_cancel")
union ev_connect_union_receive_obj_03 ifval_jump(work: 246, "EQ", "UNION_BATTLE_MY_CANCEL", "ev_connect_union_battle_cancel")
union ev_connect_union_receive_obj_03 ifval_jump(work: 246, "EQ", "UNION_BATTLE_PARTNER_CANCEL", "ev_connect_union_battle_cancel")