code
ev_connect_union_menu_10_1_S:
flag_set(flag: 1309)
chara_look_release("HERO")
player_pos_get(work: 238, work: 239)
ifval_jump(work: 238, "EQ", 8.0, "ev_connect_union_menu_10_1b")
obj_anime("HERO", "anm_01_connect_colosseum_player_c1")
obj_anime_wait()
jump("ev_connect_union_menu_10_2")
end()
3 callers
script_set | script | invocation |
---|---|---|
connect | ev_connect_union_menu_10_1 | if_flagoff_jump(sys_flag: 806, "ev_connect_union_menu_10_1_S") |
connect | ev_connect_union_menu_10_1 | if_flagon_jump(flag: 1634, "ev_connect_union_menu_10_1_S") |
connect | ev_connect_union_menu_10_1 | jump("ev_connect_union_menu_10_1_S") |