script: union/ev_connect_union_talk_battle_reject

code

ev_connect_union_talk_battle_reject:
    union_get_talk_number("UNION_CONNECT_BATTLE_REJECT", work: 246)
    talkmsg_sp(work: 246)
    jump("ev_connect_union_next_child_menu")
    end()

1 callers

script_set script invocation
union ev_connect_union_talk_obj_02 ifval_jump(work: 246, "LT", 2.0, "ev_connect_union_talk_battle_reject")