script: union/ev_connect_union_talk_obj_02

code

ev_connect_union_talk_obj_02:
    poke_level_chk(work: 246, 30.0)
    ifval_jump(work: 246, "LT", 2.0, "ev_connect_union_talk_battle_reject")
    union_script_result_set("UNION_SELECT_EVENT", "UNION_CHILD_SELECT_BATTLE")
    union_get_talk_number("UNION_CONNECT_ANSWER_WAIT", work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_cnnect_union_talk_obj_02_01")
    talkmsg_sp(work: 246)
    jump("ev_cnnect_union_talk_obj_02_01")

1 callers

script_set script invocation
union ev_connect_union_child_menu_select case_jump(2.0, "ev_connect_union_talk_obj_02")