code
ev_connect_union_talk_obj_02:
poke_level_chk(work: 246, 30.0)
ifval_jump(work: 246, "LT", 2.0, "ev_connect_union_talk_battle_reject")
union_script_result_set("UNION_SELECT_EVENT", "UNION_CHILD_SELECT_BATTLE")
union_get_talk_number("UNION_CONNECT_ANSWER_WAIT", work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_cnnect_union_talk_obj_02_01")
talkmsg_sp(work: 246)
jump("ev_cnnect_union_talk_obj_02_01")
1 callers
script_set | script | invocation |
---|---|---|
union | ev_connect_union_child_menu_select | case_jump(2.0, "ev_connect_union_talk_obj_02") |