code
ev_connect_union_talk_obj_oekaki:
union_connect_talk_denied()
union_get_talk_number("UNION_JOIN_OEKAKI_TALK", work: 246)
talkmsg_sp(work: 246)
yes_no_win(work: 246)
ifval_jump(work: 246, "EQ", 1.0, "no_connect_union_talk_obj_oekaki")
union_connect_start(work: 238, work: 246)
ifval_jump(work: 246, "EQ", "UNION_PARENT_CONNECT_NG", "ev_connect_union_talk_obj_failed")
union_result_get(work: 246)
ifval_jump(work: 246, "EQ", "UNION_CONNECT_FAILED", "ev_connect_union_talk_obj_failed")
union_get_talk_number("UNION_SUCCESS_OEKAKI_JOIN", work: 246)
talkmsg_sp(work: 246)
time_wait("UNION_EVNET_PRE_WAIT", work: 246)
talk_close()
black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
wipe_fade_end_check()
oekaki_board_set_proc()
set_map_proc()
black_in("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
jump("ev_connect_union_talk_obj_10")
end()