script: d02/ev_d02_common_battle_lose

code

ev_d02_common_battle_lose:
    trainer_lose()
    talk_obj_end()
    end()

1 callers

script_set script invocation
d02 ev_d02_gingam_a ifval_jump(work: 246, "EQ", 0.0, "ev_d02_common_battle_lose")