script: d11r0101/ev_d11r0101_info_shinou_zukan_mode_mons_check

code

ev_d11r0101_info_shinou_zukan_mode_mons_check:
    ldval(work: 0, 0.0)
    temoti_poke_chk(work: 246, 25.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 35.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 54.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 417.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 440.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 427.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 425.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 39.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 255.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 387.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 388.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 389.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 390.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 391.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 392.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 393.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 394.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    temoti_poke_chk(work: 246, 395.0)
    ifval_jump(work: 246, "EQ", 1.0, "ev_d11r0101_info_03")
    talkmsg("dp_scenario2%58-msg_d11r0101_info_01_1")
    talk_keywait("dp_scenario2%58-msg_d11r0101_info_01_2")
    talk_close()
    obj_anime("HERO", "anm_d11r0101_player_down")
    obj_anime_wait()
    event_end()
    end()

1 callers

script_set script invocation
d11r0101 ev_d11r0101_info_01 jump("ev_d11r0101_info_shinou_zukan_mode_mons_check")