script: d15/ev_d15_player_ship_in_r

code

ev_d15_player_ship_in_r:
    obj_anime("HERO", "anm_d15_ship_player_r")
    obj_anime_wait()
    se_play("S_FI001")
    obj_anime("HERO", "anm_d15_ship_vanish_in")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
d15 ev_d15_ship_in ifval_call(work: 238, "EQ", 3.0, "ev_d15_player_ship_in_r")