code
ev_d15_player_ship_in_u:
obj_anime("HERO", "anm_d15_ship_player_u")
obj_anime_wait()
se_play("S_FI001")
obj_anime("HERO", "anm_d15_ship_vanish_in")
obj_anime_wait()
ret()
1 callers
script_set | script | invocation |
---|---|---|
d15 | ev_d15_ship_in | ifval_call(work: 238, "EQ", 0.0, "ev_d15_player_ship_in_u") |