script: d15/ev_d15_ship_in

code

ev_d15_ship_in:
    call("ev_d15_seaman01_ship_in")
    ifval_call(work: 238, "EQ", 1.0, "ev_d15_player_ship_in_d")
    ifval_call(work: 238, "EQ", 3.0, "ev_d15_player_ship_in_r")
    ifval_call(work: 238, "EQ", 0.0, "ev_d15_player_ship_in_u")
    ldval(work: 243, 100.0)
    map_change("SEA01", 0.0)
    talk_obj_end()
    end()

2 callers

script_set script invocation
d15 ev_d15_ship ifval_jump(work: 246, "EQ", 0.0, "ev_d15_ship_in")
d15 ev_d15_ship_mikaduki jump("ev_d15_ship_in")