script: d16r0101/ev_d16r0101_rival

code

ev_d16r0101_rival:
    talk_obj_start()
    ifval_jump(work: 90, "GE", 1.0, "ev_d16r0101_rival_game_clear")
    if_flagon_jump(flag: 180, "ev_d16r0101_rival_02")
    flag_set(flag: 180)
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_1")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_2")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_3")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

0 callers

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