code
ev_d16r0101_rival:
talk_obj_start()
ifval_jump(work: 90, "GE", 1.0, "ev_d16r0101_rival_game_clear")
if_flagon_jump(flag: 180, "ev_d16r0101_rival_02")
flag_set(flag: 180)
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_1")
talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_2")
talkmsg("dp_scenario3%65-msg_d16r0101_rival_01_3")
last_keywait()
talk_close()
talk_obj_end()
end()
0 callers
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