script: d16r0101/ev_d16r0101_rival_game_clear

code

ev_d16r0101_rival_game_clear:
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_a_01_1")
    talkmsg("dp_scenario3%65-msg_d16r0101_rival_a_01_2")
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

1 callers

script_set script invocation
d16r0101 ev_d16r0101_rival ifval_jump(work: 90, "GE", 1.0, "ev_d16r0101_rival_game_clear")