script: d16r0101/ev_d16r0101_rival_geme_clear_04

code

ev_d16r0101_rival_geme_clear_04:
    flag_reset(flag: 414)
    end()

5 callers

script_set script invocation
d16r0101 ev_d16r0101_rival_game_clear_03 ifval_jump(work: 0, "EQ", 1.0, "ev_d16r0101_rival_geme_clear_04")
d16r0101 ev_d16r0101_rival_game_clear_03 ifval_jump(work: 0, "EQ", 2.0, "ev_d16r0101_rival_geme_clear_04")
d16r0101 ev_d16r0101_rival_game_clear_03 ifval_jump(work: 0, "EQ", 3.0, "ev_d16r0101_rival_geme_clear_04")
d16r0101 ev_d16r0101_rival_game_clear_03 ifval_jump(work: 0, "EQ", 4.0, "ev_d16r0101_rival_geme_clear_04")
d16r0101 ev_d16r0101_rival_game_clear_03 ifval_jump(work: 0, "EQ", 5.0, "ev_d16r0101_rival_geme_clear_04")