code
ev_d25r0102_ghost_event_01:
event_start()
obj_anime("HERO", "anm_d25r0102_player_move")
se_play("S_FI244_2")
obj_anime("D25R0102_OLDMAN2_01", "anm_d25r0102_ghost_move")
obj_anime_wait()
flag_set(flag: 576)
obj_del("D25R0102_OLDMAN2_01")
ldval(work: 180, 0.0)
flag_set(flag: 0)
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_d25r0102 | sp_d25r0102_tbl | scene_change_data(work: 180, 1.0, "ev_d25r0102_ghost_event_01") |