script: d25r0102/ev_d25r0102_ghost_event_01

code

ev_d25r0102_ghost_event_01:
    event_start()
    obj_anime("HERO", "anm_d25r0102_player_move")
    se_play("S_FI244_2")
    obj_anime("D25R0102_OLDMAN2_01", "anm_d25r0102_ghost_move")
    obj_anime_wait()
    flag_set(flag: 576)
    obj_del("D25R0102_OLDMAN2_01")
    ldval(work: 180, 0.0)
    flag_set(flag: 0)
    event_end()
    end()

1 callers

script_set script invocation
sp_d25r0102 sp_d25r0102_tbl scene_change_data(work: 180, 1.0, "ev_d25r0102_ghost_event_01")