code
ev_d26r0104_gingaboss:
event_start()
obj_anime("HERO", "anm_hero_01")
obj_anime_wait()
black_out("SCR_WIPE_DIV", 3.0)
fade_wait()
event_camera_index(237.0)
obj_pos_change_world("HERO", -8.0, 0.0, 11.0)
black_in("SCR_WIPE_DIV", 3.0)
fade_wait()
obj_anime("D26R0104_GINGABOSS", "anm_d26r0104_gingaboss_01")
obj_anime_wait()
time_wait(20.0, work: 246)
talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_01_1")
time_wait(10.0, work: 246)
set_force_blink("D26R0104_GINGABOSS", 1.0)
time_wait(20.0, work: 246)
talk_keywait("dp_scenario2%83-msg_d26r0104_gingaboss_01_2")
talk_close()
time_wait(10.0, work: 246)
set_force_blink("D26R0104_GINGABOSS", 0.0)
event_camera_index(238.0)
obj_anime("D26R0104_GINGABOSS", "anm_d26r0104_gingaboss_02")
obj_anime_wait()
time_wait(10.0, work: 246)
set_force_blink("D26R0104_GINGABOSS", 1.0)
time_wait(15.0, work: 246)
set_force_blink("D26R0104_GINGABOSS", 0.0)
talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_02_1")
talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_02_2")
obj_anime("D26R0104_GINGABOSS", "anm_c03gym0101_leader_01_face02")
obj_anime_wait()
talk_keywait("dp_scenario2%83-msg_d26r0104_gingaboss_02_3")
talk_close()
event_camera_index(239.0)
obj_anime("D26R0104_GINGABOSS", "anm_c03gym0101_leader_01_face00")
obj_anime_wait()
player_pos_get(work: 238, work: 239)
ifval_jump(work: 238, "EQ", 8.0, "ev_d26r0104_gingaboss_x1")
ifval_jump(work: 238, "EQ", 9.0, "ev_d26r0104_gingaboss_x2")
end()