script: d26r0104/ev_d26r0104_gingaboss

code

ev_d26r0104_gingaboss:
    event_start()
    obj_anime("HERO", "anm_hero_01")
    obj_anime_wait()
    black_out("SCR_WIPE_DIV", 3.0)
    fade_wait()
    event_camera_index(237.0)
    obj_pos_change_world("HERO", -8.0, 0.0, 11.0)
    black_in("SCR_WIPE_DIV", 3.0)
    fade_wait()
    obj_anime("D26R0104_GINGABOSS", "anm_d26r0104_gingaboss_01")
    obj_anime_wait()
    time_wait(20.0, work: 246)
    talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_01_1")
    time_wait(10.0, work: 246)
    set_force_blink("D26R0104_GINGABOSS", 1.0)
    time_wait(20.0, work: 246)
    talk_keywait("dp_scenario2%83-msg_d26r0104_gingaboss_01_2")
    talk_close()
    time_wait(10.0, work: 246)
    set_force_blink("D26R0104_GINGABOSS", 0.0)
    event_camera_index(238.0)
    obj_anime("D26R0104_GINGABOSS", "anm_d26r0104_gingaboss_02")
    obj_anime_wait()
    time_wait(10.0, work: 246)
    set_force_blink("D26R0104_GINGABOSS", 1.0)
    time_wait(15.0, work: 246)
    set_force_blink("D26R0104_GINGABOSS", 0.0)
    talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_02_1")
    talkmsg("dp_scenario2%83-msg_d26r0104_gingaboss_02_2")
    obj_anime("D26R0104_GINGABOSS", "anm_c03gym0101_leader_01_face02")
    obj_anime_wait()
    talk_keywait("dp_scenario2%83-msg_d26r0104_gingaboss_02_3")
    talk_close()
    event_camera_index(239.0)
    obj_anime("D26R0104_GINGABOSS", "anm_c03gym0101_leader_01_face00")
    obj_anime_wait()
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 238, "EQ", 8.0, "ev_d26r0104_gingaboss_x1")
    ifval_jump(work: 238, "EQ", 9.0, "ev_d26r0104_gingaboss_x2")
    end()

0 callers

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