code
ev_d26r0107_gkanbu_dir_left2:
obj_anime("D26R0107_GKANBU", "anm_d26r0107_gkanbu_32")
obj_anime("HERO", "anm_d26r0107_player_02")
obj_anime_wait()
jump("common_d26r0107_gkanbu_02")
end()
1 callers
script_set | script | invocation |
---|---|---|
d26r0107 | ev_d26r0107_button01 | ifval_jump(work: 2, "EQ", 1.0, "ev_d26r0107_gkanbu_dir_left2") |