script: d28r0103/ev_d28r0103_gkanbu3

code

ev_d28r0103_gkanbu3:
    talk_obj_start_look_none()
    event_start()
    call("ev_another_out")
    chara_look_lock("HERO", "D28R0103_GKANBU3")
    talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_01")
    talk_close()
    turn_hero_site()
    obj_anime("D28R0103_GKANBU3", "anm_d28r0103_gkanbu3_01")
    obj_anime_wait()
    time_wait(30.0, work: 246)
    chara_look_lock("D28R0103_GKANBU3", "HERO")
    talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_02_1")
    talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_02_2")
    talk_close()
    chara_look_release("D28R0103_GKANBU3")
    chara_look_release("HERO")
    trainer_btl_set("GINGALEADER3_01", 0.0)
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_d28r0103_battle_lose")
    chara_look_lock("HERO", "D28R0103_GKANBU3")
    chara_look_lock("D28R0103_GKANBU3", "HERO")
    event_camera_index(457.0)
    event_camera_end_wait()
    talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_03_1")
    talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_03_2")
    talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_03_3")
    talk_close()
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    chara_look_release("HERO")
    chara_look_release("D28R0103_GKANBU3")
    obj_del("D28R0103_GKANBU3")
    flag_set(flag: 275)
    set_sys_flag(sys_flag: 36)
    black_in("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    ldval(work: 249, 9100.0)
    talk_obj_end()
    event_camera_index(458.0)
    event_camera_end_wait()
    event_end()
    end()

0 callers

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