code
ev_d28r0103_gkanbu3:
talk_obj_start_look_none()
event_start()
call("ev_another_out")
chara_look_lock("HERO", "D28R0103_GKANBU3")
talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_01")
talk_close()
turn_hero_site()
obj_anime("D28R0103_GKANBU3", "anm_d28r0103_gkanbu3_01")
obj_anime_wait()
time_wait(30.0, work: 246)
chara_look_lock("D28R0103_GKANBU3", "HERO")
talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_02_1")
talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_02_2")
talk_close()
chara_look_release("D28R0103_GKANBU3")
chara_look_release("HERO")
trainer_btl_set("GINGALEADER3_01", 0.0)
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_d28r0103_battle_lose")
chara_look_lock("HERO", "D28R0103_GKANBU3")
chara_look_lock("D28R0103_GKANBU3", "HERO")
event_camera_index(457.0)
event_camera_end_wait()
talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_03_1")
talkmsg("dp_scenario2%153-msg_d28r0103_gkanbu3_03_2")
talk_keywait("dp_scenario2%153-msg_d28r0103_gkanbu3_03_3")
talk_close()
black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
fade_wait()
chara_look_release("HERO")
chara_look_release("D28R0103_GKANBU3")
obj_del("D28R0103_GKANBU3")
flag_set(flag: 275)
set_sys_flag(sys_flag: 36)
black_in("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
fade_wait()
ldval(work: 249, 9100.0)
talk_obj_end()
event_camera_index(458.0)
event_camera_end_wait()
event_end()
end()