script: d29r0102/ev_d29r0102_after_rival

code

ev_d29r0102_after_rival:
    event_start()
    event_camera_index(221.0)
    time_wait(15.0, work: 246)
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_100")
    obj_anime_wait()
    rival_name(0.0)
    talk_keywait("dp_scenario2%190-msg_d29r0102_rival_01")
    talk_close()
    event_camera_index(222.0)
    obj_anime("D29R0102_GKANBU2", "anm_d29r0102_gkanbu2_100")
    obj_anime_wait()
    talkmsg("dp_scenario2%190-msg_d29r0102_gkanbu2_01_1")
    talkmsg("dp_scenario2%190-msg_d29r0102_gkanbu2_01_2")
    talk_keywait("dp_scenario2%190-msg_d29r0102_gkanbu2_01_3")
    talk_close()
    event_camera_index(223.0)
    player_pos_get(work: 238, work: 239)
    ifval_call(work: 238, "EQ", 14.0, "pos_d29r0102_hero_x1")
    ifval_call(work: 238, "EQ", 15.0, "pos_d29r0102_hero_x2")
    event_camera_index(224.0)
    talkmsg("dp_scenario2%190-msg_d29r0102_gkanbu2_02_1")
    talkmsg("dp_scenario2%190-msg_d29r0102_gkanbu2_02_2")
    talk_keywait("dp_scenario2%190-msg_d29r0102_gkanbu2_02_3")
    talk_close()
    player_pos_get(work: 238, work: 239)
    ifval_call(work: 238, "EQ", 14.0, "pos_d29r0102_hero_x21")
    ifval_call(work: 238, "EQ", 15.0, "pos_d29r0102_hero_x22")
    se_play("S_FI001")
    obj_pos_change_world("D29R0102_GKANBU2", -15.0, 1.0, 52.5)
    obj_del("D29R0102_GKANBU2")
    se_wait("S_FI001")
    event_camera_index(227.0)
    player_pos_get(work: 238, work: 239)
    ifval_call(work: 238, "EQ", 14.0, "pos_d29r0102_hero_x11")
    ifval_call(work: 238, "EQ", 15.0, "pos_d29r0102_hero_x12")
    event_camera_index(225.0)
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_101")
    obj_anime_wait()
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_face_ang")
    obj_anime_wait()
    rival_name(0.0)
    talk_keywait("dp_scenario2%190-msg_d29r0102_rival_02")
    talk_close()
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_face")
    obj_anime_wait()
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_01")
    obj_anime_wait()
    talk_keywait("dp_scenario2%190-msg_d29r0102_rival_03")
    talk_close()
    time_wait(30.0, work: 246)
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_101")
    obj_anime_wait()
    talk_keywait("dp_scenario2%190-msg_d29r0102_rival_04")
    talk_close()
    event_camera_index(226.0)
    obj_anime("D29R0102_RIVAL", "anm_d29r0102_rival_02")
    obj_anime("HERO", "anm_d29r0102_player_100")
    obj_anime_wait()
    se_play("S_FI001")
    obj_del("D29R0102_RIVAL")
    se_wait("S_FI001")
    set_sys_flag(sys_flag: 47)
    flag_reset(flag: 488)
    flag_set(flag: 505)
    ldval(work: 119, 2.0)
    ldval(work: 249, 9800.0)
    flag_reset(flag: 351)
    flag_set(flag: 347)
    flag_set(flag: 317)
    flag_set(flag: 593)
    flag_set(flag: 592)
    flag_reset(flag: 129)
    event_end()
    end()

1 callers

script_set script invocation
sp_d29r0102 sp_d29r0102_tbl scene_change_data(work: 119, 1.0, "ev_d29r0102_after_rival")