script: d30/ev_d30_player_ship_in_r

code

ev_d30_player_ship_in_r:
    obj_anime("HERO", "anm_d30_ship_player_l")
    obj_anime_wait()
    se_play("S_FI001")
    obj_anime("HERO", "anm_d30_ship_vanish_in")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
d30 ev_d30_ship_in ifval_call(work: 240, "EQ", 2.0, "ev_d30_player_ship_in_r")