script: d30/ev_d30_ship_in

code

ev_d30_ship_in:
    talk_keywait("dp_scenario3%78-msg_d30_seaman_02")
    talk_close()
    call("ev_d30_seaman01_ship_in")
    ifval_call(work: 240, "EQ", 8.0, "ev_d30_player_ship_in_d")
    ifval_call(work: 240, "EQ", 7.0, "ev_d30_player_ship_in_d")
    ifval_call(work: 240, "EQ", 9.0, "ev_d30_player_ship_in_d")
    ifval_call(work: 240, "EQ", 2.0, "ev_d30_player_ship_in_r")
    ifval_call(work: 240, "EQ", 2.0, "ev_d30_player_ship_in_u")
    ifval_call(work: 240, "EQ", 1.0, "ev_d30_player_ship_in_u")
    ifval_call(work: 240, "EQ", 3.0, "ev_d30_player_ship_in_u")
    ldval(work: 243, 100.0)
    map_change("SEA01", 0.0)
    talk_obj_end()
    end()

1 callers

script_set script invocation
d30 ev_d30_ship ifval_jump(work: 246, "EQ", 0.0, "ev_d30_ship_in")