code
ev_d30_ship_in:
talk_keywait("dp_scenario3%78-msg_d30_seaman_02")
talk_close()
call("ev_d30_seaman01_ship_in")
ifval_call(work: 240, "EQ", 8.0, "ev_d30_player_ship_in_d")
ifval_call(work: 240, "EQ", 7.0, "ev_d30_player_ship_in_d")
ifval_call(work: 240, "EQ", 9.0, "ev_d30_player_ship_in_d")
ifval_call(work: 240, "EQ", 2.0, "ev_d30_player_ship_in_r")
ifval_call(work: 240, "EQ", 2.0, "ev_d30_player_ship_in_u")
ifval_call(work: 240, "EQ", 1.0, "ev_d30_player_ship_in_u")
ifval_call(work: 240, "EQ", 3.0, "ev_d30_player_ship_in_u")
ldval(work: 243, 100.0)
map_change("SEA01", 0.0)
talk_obj_end()
end()