script: c10r0113/ev_denodou_ball_end

code

ev_denodou_ball_end:
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC*3")
    wipe_fade_end_check()
    add_score("SCORE_ID_DENDOU")
    record_inc(1.0)
    call("ev_c10r0113_game_clear_timing_flag_set")
    dendou_set_proc()
    ending_demo()
    event_end()
    end()

1 callers

script_set script invocation
c10r0113 ev_denodou_ball_anim_common_loop3 jump("ev_denodou_ball_end")