code
ev_fld_item_end:
talk_close()
ac_anim_release("HERO")
talk_obj_end()
end()
2 callers
| script_set | script | invocation |
|---|---|---|
| fld_item | ev_itemget_flditem_common_10 | jump("ev_fld_item_end") |
| fld_item | ev_itemget_flditem_false | jump("ev_fld_item_end") |