code
ev_hide_item_end:
ac_anim_release("HERO")
talk_close()
talk_end()
end()
2 callers
script_set | script | invocation |
---|---|---|
hide_item | ev_itemget_hideitem_common_10 | jump("ev_hide_item_end") |
hide_item | ev_itemget_hideitem_false | jump("ev_hide_item_end") |