script: l02/ev_l02_common_battle_lose

code

ev_l02_common_battle_lose:
    trainer_lose()
    event_end()
    event_end()
    end()

1 callers

script_set script invocation
l02 ev_l02_gingam_02 ifval_jump(work: 246, "EQ", 0.0, "ev_l02_common_battle_lose")