code
ev_l02_gingam_1:
talk_obj_start_turn_not()
event_start()
call("ev_another_out")
if_flagon_jump(flag: 220, "ev_l02_gingam_02")
talkmsg("dp_scenario2%114-msg_l02_gingam_1_01_1")
talk_keywait("dp_scenario2%114-msg_l02_gingam_1_01_2")
none_use_number()
chara_look_release("L02_GINGAM_1")
turn_hero_site()
obj_anime("L02_GINGAM_1", "anm_l02_gingam_01")
obj_anime_wait()
event_camera_index(922.0)
event_camera_end_wait()
talk_keywait("dp_scenario2%114-msg_l02_gingam_1_02")
talk_close()
get_rel_pos_hero("L02_GINGAM_1", work: 241)
ifval_jump(work: 241, "EQ", 8.0, "ev_l02_gingam_dir_down")
ifval_jump(work: 241, "EQ", 2.0, "ev_l02_gingam_dir_up")
jump("ev_l02_gingam_dir")
jump("common_l02_gingam_dir")
0 callers
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