script: l02/ev_l02_gingam_1

code

ev_l02_gingam_1:
    talk_obj_start_turn_not()
    event_start()
    call("ev_another_out")
    if_flagon_jump(flag: 220, "ev_l02_gingam_02")
    talkmsg("dp_scenario2%114-msg_l02_gingam_1_01_1")
    talk_keywait("dp_scenario2%114-msg_l02_gingam_1_01_2")
    none_use_number()
    chara_look_release("L02_GINGAM_1")
    turn_hero_site()
    obj_anime("L02_GINGAM_1", "anm_l02_gingam_01")
    obj_anime_wait()
    event_camera_index(922.0)
    event_camera_end_wait()
    talk_keywait("dp_scenario2%114-msg_l02_gingam_1_02")
    talk_close()
    get_rel_pos_hero("L02_GINGAM_1", work: 241)
    ifval_jump(work: 241, "EQ", 8.0, "ev_l02_gingam_dir_down")
    ifval_jump(work: 241, "EQ", 2.0, "ev_l02_gingam_dir_up")
    jump("ev_l02_gingam_dir")
    jump("common_l02_gingam_dir")

0 callers

script_set script invocation
Nothing is here...