code
ev_l02_gingam_dir:
obj_anime("L02_GINGAM_1", "anm_l02_gingam_03")
obj_anime("HERO", "anm_l02_player_03")
obj_anime_wait()
jump("common_l02_gingam_dir")
jump("common_l02_gingam_dir")
1 callers
script_set | script | invocation |
---|---|---|
l02 | ev_l02_gingam_1 | jump("ev_l02_gingam_dir") |