code
ev_l02_gingam_dir_down:
obj_anime("L02_GINGAM_1", "anm_l02_gingam_02")
obj_anime("HERO", "anm_l02_player_02")
obj_anime_wait()
jump("common_l02_gingam_dir")
jump("common_l02_gingam_dir")
1 callers
script_set | script | invocation |
---|---|---|
l02 | ev_l02_gingam_1 | ifval_jump(work: 241, "EQ", 8.0, "ev_l02_gingam_dir_down") |