code
ev_l02r0101_close:
event_start()
obj_anime("HERO", "anm_l02r0101_turn_right")
obj_anime_wait()
time_wait(20.0, work: 246)
talkmsg("dp_scenario2%115-msg_l02r0101_waiter_02")
talk_close()
event_end()
obj_anime("HERO", "anm_l02r0101_turn_down")
obj_anime_wait()
map_change(347.0, 0.0, 706.0, 791.0, 1.0)
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_l02r0101 | sp_l02r0101_tbl | scene_change_data(work: 168, 1.0, "ev_l02r0101_close") |