script: l02r0101/ev_l02r0101_close

code

ev_l02r0101_close:
    event_start()
    obj_anime("HERO", "anm_l02r0101_turn_right")
    obj_anime_wait()
    time_wait(20.0, work: 246)
    talkmsg("dp_scenario2%115-msg_l02r0101_waiter_02")
    talk_close()
    event_end()
    obj_anime("HERO", "anm_l02r0101_turn_down")
    obj_anime_wait()
    map_change(347.0, 0.0, 706.0, 791.0, 1.0)
    end()

1 callers

script_set script invocation
sp_l02r0101 sp_l02r0101_tbl scene_change_data(work: 168, 1.0, "ev_l02r0101_close")