script: t01/ev_mama_cap

code

ev_mama_cap:
    event_start()
    event_camera_index(105.0)
    obj_anime("HERO", "anm_t01_mama_player_00")
    set_door_obj("T01R0201_D01")
    hit_door_anime(0.0)
    hit_door_anime_wait()
    obj_anime("HERO", "anm_t01_mama_player_01")
    obj_anime_wait()
    set_door_obj("T01R0201_D01")
    hit_door_anime(1.0)
    event_camera_index(107.0)
    ac_anim_lock("HERO")
    obj_anime("HERO", "anm_t01_mama_player_02")
    me_play("M_FI013")
    time_wait(45.0, work: 246)
    event_camera_index(108.0)
    time_wait(45.0, work: 246)
    event_camera_index(109.0)
    obj_anime_wait()
    ac_anim_release("HERO")
    me_wait()
    time_wait(25.0, work: 246)
    flag_reset(flag: 340)
    obj_add("T01_MAMA")
    obj_anime("HERO", "anm_t01_mama_player_03")
    time_wait(2.0, work: 246)
    set_door_obj("T01R0201_D01")
    hit_door_anime(0.0)
    obj_anime("T01_MAMA", "anm_t01_mama_mama_01")
    obj_anime_wait()
    hit_door_anime_wait()
    hit_door_anime(1.0)
    player_name(0.0)
    talk_keywait("dp_scenario1%23-msg_t01r0201_mama_29")
    talk_close()
    hit_door_anime_wait()
    event_camera_index(106.0)
    obj_anime("HERO", "anm_t01_mama_player_04")
    obj_anime_wait()
    call("ev_block_doc_end")
    event_camera_end_wait()
    flag_set(flag: 10)
    ldval(work: 94, 7.0)
    set_sys_flag(sys_flag: 791)
    event_end()
    end()

1 callers

script_set script invocation
sp_t01 sp_t01_tbls scene_change_data(work: 94, 6.0, "ev_mama_cap")