code
ev_noused_item_talk:
event_start()
player_name(0.0)
talkmsg("dp_scenario3%91-msg_item_ng_01")
last_keywait()
talk_close()
event_end()
end()
0 callers
script_set | script | invocation |
---|---|---|
Nothing is here... |
ev_noused_item_talk:
event_start()
player_name(0.0)
talkmsg("dp_scenario3%91-msg_item_ng_01")
last_keywait()
talk_close()
event_end()
end()
script_set | script | invocation |
---|---|---|
Nothing is here... |