script: common_scr/ev_pc_pokerus

code

ev_pc_pokerus:
    flag_set(flag: 69)
    ac_anim_lock("HERO")
    obj_anime("HERO", "player_banzai_anm00")
    obj_anime_wait()
    ac_anim_release("HERO")
    talkmsg("dp_scenario3%91-msg_common_heal_pokerus_01_1")
    talk_keywait("dp_scenario3%91-msg_common_heal_pokerus_01_2", 1.0)
    talk_close()
    talk_obj_end()
    chg_local_scr()
    end()

2 callers

script_set script invocation
common_scr ev_pc_pokerus_chk ifval_jump(work: 240, "EQ", 1.0, "ev_pc_pokerus")
common_scr ev_pc_pokerus_chk jump("ev_pc_pokerus")