code
ev_pc_pokerus:
flag_set(flag: 69)
ac_anim_lock("HERO")
obj_anime("HERO", "player_banzai_anm00")
obj_anime_wait()
ac_anim_release("HERO")
talkmsg("dp_scenario3%91-msg_common_heal_pokerus_01_1")
talk_keywait("dp_scenario3%91-msg_common_heal_pokerus_01_2", 1.0)
talk_close()
talk_obj_end()
chg_local_scr()
end()
2 callers
script_set | script | invocation |
---|---|---|
common_scr | ev_pc_pokerus_chk | ifval_jump(work: 240, "EQ", 1.0, "ev_pc_pokerus") |
common_scr | ev_pc_pokerus_chk | jump("ev_pc_pokerus") |