script: pc_ug/ev_pc_ug_first

code

ev_pc_ug_first:
    talk_obj_start()
    talk_keywait("dp_net_communication%3-msg_pcug_01_01")
    talk_close()
    obj_anime("HERO", "anm_pc_ug_player_01")
    obj_anime_wait()
    talkmsg("dp_net_communication%3-msg_pcug_01_02")
    talk_keywait("dp_net_communication%3-msg_pcug_01_03")
    ldval(work: 120, 1.0)
    yes_no_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_pc_ug_announce")
    ifval_jump(work: 246, "EQ", 1.0, "ev_pc_ug_goodbye")
    jump("ev_pc_ug_menu01")
    talk_close()
    talk_obj_end()
    end()

17 callers

script_set script invocation
sp_c10r0115 sp_c10r0115_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t02pc0103 sp_t02pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c11pc0103 sp_c11pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t07pc0103 sp_t07pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c03pc0103 sp_c03pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t06pc0103 sp_t06pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c08pc0103 sp_c08pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c07pc0103 sp_c07pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c09pc0103 sp_c09pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c04pc0103 sp_c04pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c06pc0103 sp_c06pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t03pc0103 sp_t03pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c02pc0103 sp_c02pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c10pc0103 sp_c10pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t04pc0103 sp_t04pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_c05pc0103 sp_c05pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")
sp_t05pc0103 sp_t05pc0103_tbl scene_change_data(work: 120, 0.0, "ev_pc_ug_first")